NAME nc - TCP/IP swiss army knife SYNOPSIS nc [-options] hostname port[s] [ports] ... nc -l -p port [-options] [hostname] [port] DESCRIPTION netcat is a simple unix utility which reads and writes data across network connections, using TCP or UDP protocol. It is designed to be a reliable "back-end" tool that can be used directly or easily driven by other programs and scripts. At the same time, it is a feature-rich net work debugging and exploration tool, since it can create almost any kind of connection you would need and has sev eral interesting built-in capabilities. Netcat, or "nc" as the actual program is named, should have been supplied long ago as another one of those cryptic but standard Unix tools. In the simplest usage, "nc host port" creates a TCP connection to the given port on the given target host. Your standard input is then sent to the host, and anything that comes back across the connection is sent to your standard output. This continues indefinitely, until the network side of the connection shuts down. Note that this behav ior is different from most other applications which shut everything down and exit after an end-of-file on the stan dard input. Netcat can also function as a server, by listening for inbound connections on arbitrary ports and then doing the same reading and writing. With minor limitations, netcat doesn't really care if it runs in "client" or "server" mode -- it still shovels data back and forth until there isn't any more left. In either mode, shutdown can be forced after a configurable time of inactivity on the network side. And it can do this via UDP too, so netcat is possibly the "udp telnet-like" application you always wanted for testing your UDP-mode servers. UDP, as the "U" implies, gives less reliable data transmission than TCP connections and some systems may have trouble sending large amounts of data that way, but it's still a useful capability to have. You may be asking "why not just use telnet to connect to arbitrary ports?" Valid question, and here are some reasons. Telnet has the "standard input EOF" problem, so one must introduce calculated delays in driving scripts to allow network output to finish. This is the main reason netcat stays running until the *network* side closes. Telnet also will not transfer arbitrary binary data, because certain characters are interpreted as telnet options and are thus removed from the data stream. Telnet also emits some of its diagnostic messages to standard output, where netcat keeps such things religiously separated from its *output* and will never modify any of the real data in transit unless you *really* want it to. And of course telnet is incapable of listening for inbound connections, or using UDP instead. Netcat doesn't have any of these limitations, is much smaller and faster than telnet, and has many other advantages. OPTIONS -g gateway source-routing hop point[s], up to 8 -G num source-routing pointer: 4, 8, 12, ... -h display help -i secs delay interval for lines sent, ports scanned -l listen mode, for inbound connects -n numeric-only IP addresses, no DNS -o file hex dump of traffic -p port local port number (port numbers can be indi vidual or ranges: lo-hi [inclusive]) -q seconds after EOF is detected, wait the specified number of seconds and then quit. -b allow UDP broadcasts -r randomize local and remote ports -s addr local source address -t enable telnet negotiation -e prog specify program to exec after connect (use with caution) -u UDP mode -v verbose [use twice to be more verbose] -w secs timeout for connects and final net reads -z zero-I/O mode [used for scanning] BUGS Some port names in /etc/services contain hyphens -- netcat currently will not correctly parse those, so specify ranges using numbers if you can.